I’m making a lil game where you play as a Forest Spirit who restores dead worlds. A challenge I’m giving myself is everything that moves has to be animated procedurally at runtime through code or shaders. Still has a ways to go, but fun times!
Just submitted our experience for the Leap Motion 3D Jam. We’re proud to introduce our first sequel: Smashing Zombies 2: Whack HarderFor more info, check out the game’s itch.io page! screenshot indiegame